Melee | Strength 75 | Accuracy 100 | Energy Cost 38 | Blind the target and attack from behind, bypassing their fortifications. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 35 | Bite the foe with ice-cold fangs. The target may flinch or begin freezing. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 15 | Play around bashfully, causing your opponent(s) to let their guard down and lower their Melee Defense. | ||
Support | Strength --- | Accuracy --- | Energy Cost 20 | Prepare to dodge any attacks that come at you this turn. May fail if used consecutively. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Shoot the foe with frozen shards. This may cause them to begin freezing. | ||
Ranged | Strength 80 | Accuracy 100 | Energy Cost 50 | Emit a pulse of harsh light rays from beyond the visible spectrum that damage your opponents. | ||
Melee | Strength 75 | Accuracy 100 | Energy Cost 36 | Hack at the opponent with sharp claws. Lands critical hits more often. | ||
Ranged | Strength 70 | Accuracy 100 | Energy Cost 45 | Wash the opponent away with an overwhelming amount of water. Drains a small amount of their Energy. | ||
Melee | Strength 80 | Accuracy 100 | Energy Cost 40 | Bite the opponent with a powerful jaw and sharp fangs. May also make them flinch. | ||
Support | Strength --- | Accuracy --- | Energy Cost 15 | Hone your senses to boost your Ranged Attack. | ||
Ranged | Strength 95 | Accuracy 100 | Energy Cost 52 | Bring the bursting light of a nearby star crashing down onto your opponent. May reduce their Ranged Attack. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Seek mental serenity to boost your Ranged Attack and Ranged Defense. | ||
Melee | Strength 100 | Accuracy 90 | Energy Cost 50 | Rush head-on into the opponent. | ||
Support | Strength --- | Accuracy --- | Energy Cost 72 | Focus your energy on your own well-being to restore half of your Health. | ||
Ranged | Strength 55 | Accuracy 95 | Energy Cost 28 | Shoot shivering sleet at the opponent. May lower their Speed. | ||
Support | Strength --- | Accuracy --- | Energy Cost 50 | Begin cleansing yourself of impurities, recovering one eighth of your Health at the end of each turn. | ||
Ranged | Strength --- | Accuracy 100 | Energy Cost 20 | Shoot a stream of water at the target. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 15 | Hit the target with tail, paw, wing etc. | ||
Melee | Strength 75 | Accuracy 100 | Energy Cost 38 | Dive below the surface and hide there for a turn. Strike the target on the second turn, bypassing their fortifications. | ||
Melee | Strength 60 | Accuracy 100 | Energy Cost 22 | The user swipes the target with its sharp claws. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 35 | Bite the opponent with high voltage fangs. This may cause them to flinch or become paralyzed. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 60 | Attack all surrounding Loomians by crashing a large wave in the battlefield. | ||
Ranged | Strength 60 | Accuracy 100 | Energy Cost 26 | Hurl a ball of water that explodes on contact. May leave the target dazed. | ||
Melee | Strength 90 | Accuracy 100 | Energy Cost 50 | Thrash the opponent with a heavy sea wave. May leave them dazed. |