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Abilities

Ability Thief

Steal the Ability of your target when you use a move that makes contact with them.

Ace

As a master of your element, your Attack Type bonus is raised from 25% to 100%.

Adorable

Distract your foes with your captivating charm as you enter battle, lowering their Melee Defense.

Aggressive

Get a Melee Attack boost each time you knock out another Loomian.

Ambush

Attack with double power if your target entered the battle this turn.

Analyze

Identify whether the opponents' Melee or Ranged Defenses are weaker, and boost your own respective Attack.

Anomaly

During battle, when this Loomian's stats should increase, they instead decrease, and vice-versa.

Appetite

Continually feeding on a sugary substance, this Loomian loses a little Health each turn to boost two random stats.

Applied Frustration

When any of your stats are lowered, you focus your anger to sharply boost your Ranged Attack.

Apprehension

You get uneasy when you detect a foe has a move that is powerful against you.

Aqua Body

This Loomian takes reduced damage from Fire-type moves, and cannot be inflicted with a burn.

Awakening

Raises your Attack Type Bonus from 25% to 50%.

Baneful

Deal 20% more damage to opponents which are infected with poison.

Battle Armor

This Loomian is protected from the secondary effects of moves that hit it, and its Metal-type attacks are boosted in Strength by 25%.

Bitter Touch

When another Loomian's move comes into contact with you, they may become filled with regret, becoming unable to use that move again for a few turns.

Blistering Heat

You can poison any Loomian regardless of their type. Your Fire-type moves have a small chance to poison the target.

Bloodsucker

Moves that leech the opponent's health have boosted Strength.

Boast

Brag as you join the fight. Boosts your Melee Attack if it's greater than your foe's, reduces it otherwise.

Brute Force

Removes secondary effects of your moves to deal pure, increased damage.

Bug Fever

Gain a sharp Attack boost when you KO a foe using a Bug-type move.

Bully

When targeting a foe which is shorter than you, bypass their Ability and positive stat boosts.

Burglar

When making contact with the foe, you will swipe their item. If you already have an item, their item will be discarded.

Burning Rage

The Strength of your Fire-type moves is boosted 50%.

Bursting Seams

After consuming an item, there is a chance you will get it back at the end of the turn.

Caddie

If carrying an item when an ally uses up its own item, you will pass your item to the ally.

Captivating

Capture the attention of your opponents, redirecting their attacks at you.

Chaperone

Protects allies who share a type with this Loomian from being inflicted with status ailments or having their stats lowered.

Chill

Your Typeless moves become Ice-type. The Strength of these moves is boosted a little.

Chilling Passion

The Strength of your Ice-type moves is boosted by 50%.

Circadian

Rotate between Light- and Dark-type each turn in battle.

Clingy

This Loomian refuses to let go of its item.

Clutch

When this Loomian is at full Health, and is struck by a move that would knock it out, it hangs on with just 1 Health.

Combative

When any of your stats are lowered, focus your rage to sharply boost your Melee Attack.

Combustible

When struck by a Fire-type attack, this Loomian absorbs it to boost the Strength of its own Fire-type moves.

Communication

The Loomian understands when its allies are attacking, and is able to dodge their moves.

Compliant

Help your team follow your trainer's orders, even when the foe tries to force you to use certain moves.

Confidence

This Loomian does not flinch.

Contact Curse

When another Loomian's move comes into contact with you, they lose some Energy.

Coursing Venom

When struck by a Toxic-type attack, it is absorbed and this Loomian's Toxic-type attacks are strengthened.

Dauntless

Get a Melee Attack boost when entering battle if your foe has an attack which is strong against your type.

Dawn

Increases your Ranged Attack when in battle with an ally with the Dawn or Dusk Ability.

Defensive Priority

Upon entering battle, harshly reduce your Speed to boost your Melee Defense and Ranged Defense.

Demanding

Take 25% of all damage you deal with attacks to restore your Health.

Designated Chompers

Your biting attacks do not make contact with the target.

Devious

When attacking, bypass the target's Ability.

Double Strike

When attacking, this Loomian hits the opponent a second time with reduced strength.

Drainage

Drainage increases the Health gained from using health-draining moves by 50%.

Driven

When the Loomian flinches during combat, it boosts its Speed to compensate.

Dusk

Increases your Melee Attack when in battle with an ally with the Dawn or Dusk Ability.

Early Bird

Wake up from sleep twice as fast as others.

Enchant

When this Loomian uses a damaging move in battle, it has a small chance to leave the target dazed.

Enchanted Coat

This Loomian takes reduced damage from super-effective moves.

Expertise

This Loomian's moves cost 25% less Energy.

Facade

Put on the appearance of another Loomian on your team, and gain Attack Type Bonus from their types.

Fanning Flame

When struck by an Air-type attack, take reduced damage and receive a boost in Ranged Attack.

Festive Spirit

This Loomian's Ranged Attack stat is equal to its current energy.

Finesse

Attack with great tact, bypassing hurdles your opponents may have set up, such as Scapegoat.

Flutter

The wind generated by your wings protects you from powders and entry hazards.

Foresight

Your Mind-type moves tend to go first when you have at least half of your maximum Health.

Forge

When struck by a Fire-type attack, take reduced damage and receive a boost in Melee Attack.

Frail Armor

When struck by a Melee attack, this Loomian experiences a decrease in Melee Defense and a sharp increase in Speed.

Frenzy

After knocking out another Loomian in battle, you gain as much Energy as they had remaining.

Frostbite

Your opponent's shivers cause them to lose double the Energy while you are on the battlefield. All of your attacks also have a 10% chance of causing the target to begin shivering.

Glide

When an Air-type attack is used by any Loomian in battle, you gain a boost in speed.

Gloomy

Deal 30% more damage when the battlefield is covered in dense fog.

Glutton

The effects of some edible items are boosted.

Guardian

The effects of some edible items are boosted.Protect your ally Loomians when they take hits in battle, reducing the damage they receive.

Gummy

You are immune to bomb-like attacks.

Guru

The Strength of your weak moves is boosted.

Hag

Your Mind-type attacks have 25% more Strength and cost 25% less Energy.

Handy

This Loomian's support moves tend to go first.

Hard Candy

Your Melee Defense is boosted by 50%, but you're weak to Water-type moves.

Harmonize

When inflicted with a status ailment by an opponent's move, the opponent will be inflicted with the same ailment.

Hasty

Fight with increased Melee Attack, but lower Accuracy.

Heavy Fists

Attacks that involve punching or slapping deal 50% more damage.

Herd Behavior

Copy your allies' stat boosts.

High Explosive

Bomb-like attacks deal 50% more damage, but have no secondary effects.

Hydrate

When struck by a Water-type attack, absorb it to recover some Energy.

Idiosyncratic

This Loomian has specialized their skills. Their Melee and Ranged stats are swapped compared to others of their species.

Ignorant

When attacking or being attacked, this Loomian is oblivious to the foe's stat boosts, causing them to have no effect.

Illuminate

Typeless moves take on the Light type. The Strength of these moves is boosted a little.

Immunized

This Loomian is immune to status ailments.

Incandescent

The Strength of your Light-type moves is boosted by 50%.

Insulated

Ice and Fire-Type moves deal half as much damage to you.

Intern

Your allies depend on you to do most of their work. If you have the energy to cover the cost of their moves, your Energy will be used instead of theirs.

Lazy

This Loomian tends to move last in battle.

Life Force

This Loomian's moves cost Health instead of Energy. It costs 10 Health to use any move.

Lightning Rod

Attracts all Electric-type moves to this Loomian, which absorbs them to boost its Ranged Attack.

Luck of the Sea

Your attacks land critical hits more often.

Lucky

Moves with secondary effects have double the chances of their secondary effect activating.

Madcap

Strike with increased Strength when using reckless moves.

Malware

Any Loomian which makes contact when attacking you has its Ability replaced with Malware.

Marksman

Critical hits deal increased damage.

Mask Swap

This Loomian's secondary type changes before it uses a move.

Master

When you knock out another Loomian, get a boost based on your greatest strength.

Mean Spirited

Attack 20% stronger when the target is afflicted with a status ailment.

Mesmerizing

Your captivating appearance prevents the foe from acting fast enough to use moves that tend to go first.

Mimic

Copy your ally's stat boosts when you enter the battlefield.

Mysterious Cloak

This Loomian is protected from all damage that doesn't come directly from a Loomian's move.

Mystery Toxins

Opponents that make contact with you may be inflicted randomly with sleep, poison, or paralysis.

Mystic Tone

When an opponent's attack causes contact with this Loomian, it responds by summoning a random allies' move.

Neutralize

All of your moves become Typeless. The Strength of these moves is boosted a little.

Nightmarish

Haunt the dream of sleeping opponents, causing them damage each turn.

Noxious Weeds

When a Plant-type attack attempts to strike this Loomian the move is choked out by weeds, boosting the Strength of this Loomian's own Plant-type moves.

Obsidian Heart

The Strength of your Ancient-type moves is boosted by 50%.

Odd Husk

This Loomian is protected against the secondary effects of moves that hit it.

One of Many

At the end of each turn, clear any status ailments, stat drops, or Support move effects that may be affecting you.

Overcharged

The Strength of all Loomians' Electric-type moves are boosted 30% while this Loomian is on the battlefield.

Overshadow

Typeless moves take on the Dark type. The Strength of these moves is boosted a little.

Oxidize

When hit by a Water or Air Type move, you will lose speed and gain Melee Defense.

Parting Gift

When this Loomian is knocked out, it leaves behind a gift that explodes on the Loomian across from it, which deals a random amount of damage.

Partnership

You have entered an arrangement with your allies. If you have the Energy to cover the cost of their moves, your Energy will be used instead of theirs.

Party Trick

Cast Bane of Haste upon entering the battle.

Pincer Trap

Attacks that involve biting will trap the target in the battle until the end of the next turn.

Pitch-Black

Boosts the strength of your Dark-type attacks.

Playful

Any boosts you receive during battle are shared with ally Loomians.

Power Jaw

Biting attacks deal 50% more damage.

Power Napper

Restore some Health when withdrawn from battle.

Premonition

Identifies the opponent's most powerful move as soon as you enter the fight.

Prismatic

When struck by a Light-type attack, it is absorbed and this Loomian's Light-type attacks are strengthened.

Protective Shell

Your critical vulnerabilities are protected by a hard shell. This prevents you from receiving critical hits in battle.

Pyro

This Loomian's Fire-type moves have 50% more Strength and cost 25% more Energy.

Pyro Pro

This Loomian's Fire-type moves have 50% more Strength and cost 10% more Energy.

Quick Recovery

When leaving battle, this Loomian instantly recovers from status ailments.

Radiance

Using Light-type moves may cause the foe to be dazed.

Raging Fire

When struck by a Fire-type attack, this Loomian absorbs it to recover Energy.

Railgun

Boosts the strength of your Electric-type attacks.

Ravenous

Before you attack the foe, your hungry minions tear down the target's positive stat boosts.

Razor Sharp

This Loomian's Melee attacks land critical hits more often.

Reaper

Harvest the life essence of foes you KO. Heals 25% of your Max Health, 50% if the foe is Light-type.

Rechargable

When struck by a Electric-type attack, this Loomian absorbs it to boost its Speed.

Reflective

The opponent's Light-type attacks get redirected away from you, hitting your teammate if you have one.

Regift

When targeted by another Loomian's support move, send it back to the user.

Regurgitate

When you get knocked out, spit stomach acid on your foes, lowering their defenses.

Replicate

Mimic your opponent's ability.

Repugnant

When attacked by a chomp-like move, damage is reduced, and you may also leave the attacker poisoned.

Resentful

When knocked out by another Loomian's move, deal equal damage to them as final revenge.

Resilience

Boosts your Melee Defense each time another Loomian's move makes contact with you.

Rev Up

Accelerate at the end of each turn, boosting your speed.

Reverberate

While you are in battle, Loomians cannot fall asleep.

Rush Hour

Your Speed is boosted by 50% for the first move that you use after entering battle.

Safety Pot

Your Melee and Ranged Defense are boosted to 1.5x, but your speed is reduced to 0.67x

Salvage

If not holding an item of its own, this Loomian may recycle an item that was used or dropped.

Scorching Skin

A Loomian whose attacks come into direct contact with this one may be left with a burn.

Shakedown

When joining the battle, search your opponents and reveal their equipped items.

Sharp Claws

Moves that make direct contact increase in Strength.

Sharp Edges

When another Loomian's move comes into contact with you, they receive some damage.

Sharp Focus

Moves that have less than 100% Accuracy are boosted to 100% Accuracy and costs 10% more Energy.

Slick Shell

This Loomian's Ranged Defense is doubled.

Slimy

When the possessor is hit by a contact move, the attacker will have its Speed lowered by one stage.

Sly

The effects of the foe's item are bypassed when attacking, or being attacked by, this Loomian.

Specialization

The fewer moves this Loomian knows, the more power it can put into them.

Spine Break

When an opponent's attack causes contact with this Loomian, toxic spines break off, leaving poisonous barbs on the opponent's side of the battlefield.

Sponge

When struck by a Water-type attack, absorb it to restore some of your Health.

Staunch

Your stats are not lowered by others' moves or abilities.

Sugar Rush

Your Speed is doubled when you consume your equipped item.

Surrogate

When an ally is knocked out in battle, take over its Ability.

Swampy

This Loomian's Plant-type attacks have a chance to lower the target's Speed.

Sweet Aroma

When you hit the opponent with a move that makes contact, they will be trapped in battle until the end of the next turn.

Sweet Touch

When another Loomian's move comes into contact with you, they may decide to continue using that move for a few turns.

Tank

Halves the damage of the first hit this Loomian takes in battle.

Temper

When hit by a move that brings this Loomian's Health below half, its Ranged Attack is boosted.

Terrifying

Strike fear into your foes as you enter battle, lowering their Melee Attack.

Territorial

Threatened by Loomians of the same gender, you attack harder. However, you tend to strike the opposite gender weaker.

Third-Degree Burn

Your opponent's burns cause them double damage while you are on the battlefield. All of your attacks also have a 10% chance of causing a burn.

Thriving Pace

Increases your speed when you are afflicted with a status.

Tone Deaf

Attacks which utilize sound deal 20% more damage.

Total Eclipse

When struck by a Light- or Dark-type attack, this Loomian absorbs it to boost its Speed.

Toxic Filter

Attracts all Toxic-type moves to this Loomian, which absorbs them to boost its next Air-type attack.

Toxic Spines

When another Loomian's move comes into contact with you, they may become poisoned.

Toxic Touch

When another Loomian's move comes into contact with you, they may become poisoned.

Trader

Trade items with the opponent across from you when you enter the battle.

Trash Armor

This Loomian's Melee Defense is boosted 50%.

Turbulent

Your Typeless moves become Air-type. The Strength of these moves is boosted a little.

Two Face

Turn yourself into a copy of the opponent upon entering the battle.

Ungracious Host

If another Loomian tries to leech Health from you, they will be damaged instead.

Vengeance

When this Loomian witnesses an ally get knocked out in battle, its next attack will hit with double the strength.

Vicious

Your attacks deal 50% more Damage when you are poisoned.

Vigilant

Ensure that you and your allies stay awake during battle.

Vigorous

Ensure that you and your allies stay awake during battle.This Loomian's Melee Attack is boosted when it is inflicted with a status condition.

Virtuoso

Use 25% less Energy when perform moves which utilize sound.

Viscid

A sticky coating prevents you from being forced off of the battlefield from your opponents' moves.

Vivid Sight

Moves used by this Loomian have increased accuracy.

Volcanic

When using a Fire-type move, this Loomian exerts eruptive force that doubles the Strength of the move, but renders it unable to move the next turn.

Watcher

This Loomian attacks with boosted Strength when it is the last to go.

Webbing

When an opponent's attack causes contact with this Loomian, their Speed is lowered.

Wholesome

This Loomian takes reduced damage from Brawler and Mind type moves.

Wise

When using a move that is not very effective against your target, utlilize other advantages to double the power of that move.

Woodsman

When hit by a Plant-type move, absorb it to boost your Melee Attack.