Support | Strength --- | Accuracy --- | Energy Cost 25 | Sharply increase your speed. | ||
Ranged | Strength 75 | Accuracy 100 | Energy Cost 40 | An extremely frigid attack that is super-effective on Water-type Loomians. | ||
Support | Strength --- | Accuracy --- | Energy Cost 20 | Prepare to dodge any attacks that come at you this turn. May fail if used consecutively. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 25 | Spook the foe with a stare that lowers their Melee Defense and Speed. | ||
Support | Strength --- | Accuracy --- | Energy Cost 15 | Watch your opponent to discover their weak point. Your next move is guaranteed to be critical. | ||
Melee | Strength 65 | Accuracy 100 | Energy Cost 26 | Shroud yourself in fire and charge into the target. May also burn the target. | ||
Ranged | Strength 40 | Accuracy 100 | Energy Cost 22 | Drop a flurry of snow on your opponents. This may cause them to begin freezing. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 36 | Ram full-force into the opponent. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Produce an awful, high pitched sound by rubbing pieces of metal against each other, lowering the opponent's Melee and Ranged defenses. | ||
Support | Strength --- | Accuracy --- | Energy Cost 15 | Hone your senses to boost your Ranged Attack. | ||
Ranged | Strength 60 | Accuracy Sure Hit | Energy Cost 26 | Zap the opponent with perfect accuracy. This attack almost never misses. | ||
Support | Strength --- | Accuracy 90 | Energy Cost 35 | Burn the target with a blazing hot ball of fire. | ||
Ranged | Strength 60 | Accuracy 100 | Energy Cost 40 | If you have already been hit by an opponent move this turn, this move's Strength is doubled. | ||
Ranged | Strength 40 | Accuracy 100 | Energy Cost 20 | Fires small flames at the target, possibly leaving it with a burn. | ||
Ranged | Strength 55 | Accuracy 95 | Energy Cost 28 | Shoot shivering sleet at the opponent. May lower their Speed. | ||
Melee | Strength 30 | Accuracy 90 | Energy Cost 24 | Pack yourself into a ball of snow and roll over the opponent five turns in a row. Pick up more snow each time, increasing damage. | ||
Ranged | Strength 40 | Accuracy 100 | Energy Cost 20 | Shock the opponent with a small voltage, sometimes leaving them paralyzed. | ||
Melee | Strength 65 | Accuracy 100 | Energy Cost 26 | While electrified, hurl yourself into your opponent. This may paralyze them. |