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Written by : Epicly Epic Gamer
Ranged | Strength 70 | Accuracy 100 | Energy Cost 40 | Slash your opponent with a rapid air current. Lands critical hits more often. | ||
Melee | Strength 90 | Accuracy 100 | Energy Cost 35 | Crash into your opponent with a full-body tackle. | ||
Support | Strength --- | Accuracy --- | Energy Cost 15 | Stiffen all the muscles in your body to raise your Melee Defense. | ||
Melee | Strength 60 | Accuracy 100 | Energy Cost 26 | Ride a storm and crash into the opponent. Almost never misses. | ||
Support | Strength --- | Accuracy --- | Energy Cost 20 | Prepare to dodge any attacks that come at you this turn. May fail if used consecutively. | ||
Ranged | Strength 70 | Accuracy 100 | Energy Cost 40 | Radiate a huge wave of energy that damages opponents and fills your allies with Energy. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 25 | Kick up a burst of wind to boost your Speed and clear obstacles which the foe has placed on your side of the arena. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 36 | Ram full-force into the opponent. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Batter the foe with turbulent gusts. This may also lower their speed. | ||
Support | Strength --- | Accuracy --- | Energy Cost 40 | Give you and your allies a jolt of electricity that greatly boosts each of your Ranged Attack at the cost of 1/4 of your max Health. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Intensify your power and focus to greatly boost your Ranged Attack. | ||
Ranged | Strength 85 | Accuracy 100 | Energy Cost 42 | Launch a large chunk of metal at the opponent. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Produce an awful, high pitched sound by rubbing pieces of metal against each other, lowering the opponent's Melee and Ranged defenses. | ||
Melee | Strength 20 | Accuracy 95 | Energy Cost 20 | Swipe at the foe with metal claws. Hits twice. | ||
Support | Strength --- | Accuracy --- | Energy Cost 72 | Land and rest, restoring half of your maximum Health. | ||
Ranged | Strength 60 | Accuracy 100 | Energy Cost 40 | If you have already been hit by an opponent move this turn, this move's Strength is doubled. | ||
Support | Strength --- | Accuracy --- | Energy Cost --- | If your Energy is at or below 10 points, fully restores Energy. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 10 | Slap the target with your tail. | ||
Melee | Strength 20 | Accuracy 100 | Energy Cost 35 | Stun the enemy with a small jolt that always leaves them with paralysis. |