Support | Strength --- | Accuracy 100 | Energy Cost 25 | Use a random move. | ||
Support | Strength --- | Accuracy --- | Energy Cost 50 | Convince the target to trade items with you. | ||
Melee | Strength 90 | Accuracy 100 | Energy Cost 35 | Crash into your opponent with a full-body tackle. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 25 | Fool your opponent into thinking you are in distress, harshly lowering their Ranged Defense. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 15 | Follow your target and perform an attack. If they attempt to retreat this turn, you will strike first with 1.5x the strength. | ||
Melee | Strength 45 | Accuracy 100 | Energy Cost 20 | Bite the opponent with sharp fangs. May also make them flinch. | ||
Ranged | Strength 80 | Accuracy 100 | Energy Cost 40 | Emanate a dark, cruel wave of despair that damages your opponent and may cause them to flinch. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 15 | Play around bashfully, causing your opponent(s) to let their guard down and lower their Melee Defense. | ||
Support | Strength --- | Accuracy --- | Energy Cost 20 | Prepare to dodge any attacks that come at you this turn. May fail if used consecutively. | ||
Melee | Strength 60 | Accuracy 90 | Energy Cost 30 | Hop into the air and land with a kick on the target. Lands critical hits more often. | ||
Melee | Strength 60 | Accuracy 100 | Energy Cost 40 | Spitefully strike the opponent. Power is doubled when you are inflicted with a status ailment. | ||
Melee | Strength 80 | Accuracy 100 | Energy Cost 40 | Bite the opponent with a powerful jaw and sharp fangs. May also make them flinch. | ||
Melee | Strength 80 | Accuracy 100 | Energy Cost 40 | Hit the target hard with a fist. This may leave them dazed. | ||
Melee | Strength 75 | Accuracy 100 | Energy Cost 35 | A close-up attack. If the target is equipped with an edible item, take it and consume it. | ||
Melee | Strength 60 | Accuracy 100 | Energy Cost 32 | Strike the foe and, if not holding anything yourself, steal their item. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 15 | Unexpectedly dash into the target. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 25 | Aggravate the opponent. They will become too angry to use Support Moves for three turns. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 25 | Lunge into the foe before they are ready to move. | ||
Ranged | Strength 55 | Accuracy 95 | Energy Cost 32 | Shout in anger, damaging your opponents and reducing their Ranged Attack. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Sharpen your claws to boost your Melee Attack and Accuracy. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 15 | Strike the foe, but leave them with at least one Health Point. | ||
Melee | Strength 95 | Accuracy 100 | Energy Cost 55 | A skilled attack which uses the foe's own Melee Attack stat against them. |