No overview explanation yet.
Written by : Epicly Epic Gamer
Ranged | Strength 70 | Accuracy 100 | Energy Cost 40 | Slash your opponent with a rapid air current. Lands critical hits more often. | ||
Support | Strength --- | Accuracy --- | Energy Cost 50 | Cast an ancient spell to cause the slowest to move first, and the quickest to move last. Lasts 5 turns. | ||
Support | Strength --- | Accuracy --- | Energy Cost 50 | Accept your fate, and instantly faint, bestowing upon your replacement all of your stat changes. This move tends to go last. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Kindle your flames to raise your Ranged Attack and burn traps placed on your side of the field. | ||
Ranged | Strength 40 | Accuracy 100 | Energy Cost 18 | Launch a small object targeted at the foe's head that does some damage, and may leave them dazed. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 15 | Play around bashfully, causing your opponent(s) to let their guard down and lower their Melee Defense. | ||
Support | Strength --- | Accuracy --- | Energy Cost 20 | Prepare to dodge any attacks that come at you this turn. May fail if used consecutively. | ||
Ranged | Strength 130 | Accuracy 90 | Energy Cost 60 | Bombard the opponent with a burst of ancient energy using all your might. This will harshly lower your Ranged Attack. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Breath fire on your foe. This may also burn them. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 25 | Kick up a burst of wind to boost your Speed and clear obstacles which the foe has placed on your side of the arena. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Batter the foe with turbulent gusts. This may also lower their speed. | ||
Ranged | Strength 55 | Accuracy 100 | Energy Cost 30 | Fling thick mud at the foe, damaging them and lowering their speed. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Seek mental serenity to boost your Ranged Attack and Ranged Defense. | ||
Melee | Strength 35 | Accuracy 100 | Energy Cost 15 | Swoop through the air and strike the target with a sharp beak. | ||
Support | Strength --- | Accuracy --- | Energy Cost --- | Deplete all your remaining energy, and restore that much health. If ≥ 25% Energy was used, stat drops are cleared. If ≥ 50% Energy was used, status ailments are cleared. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Focus on your strengths, boosting your Melee Attack and Ranged Attack. | ||
Melee | Strength 80 | Accuracy 100 | Energy Cost 45 | Swipe at the target with claws. Lands critical hits more often. | ||
Ranged | Strength 65 | Accuracy 100 | Energy Cost 38 | Scorch the foe with flames created by your mind alone. This may burn them. | ||
Ranged | Strength --- | Accuracy 100 | Energy Cost 25 | Unleash an attack on the Loomian who last struck you with a Ranged move this turn, with double the power. | ||
Ranged | Strength 70 | Accuracy Sure Hit | Energy Cost 42 | Predicting your target's next movements, launch a blast that almost never misses. Lands critical hits more often. | ||
Ranged | Strength 40 | Accuracy 100 | Energy Cost 20 | Fires small flames at the target, possibly leaving it with a burn. |