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Infernix

Infernix
Soulburst :
None
Evolution :

Base Stats

HP :
79
Energy :
90
Melee Attack :
57
Melee Defense :
53
Ranged Attack :
110
Ranged Defense :
107
Speed :
89

Type Effectiveness

Very weak to :
---
Strongly resists :
Immune to :
---

Overview

No overview explanation yet.

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Ranged Defensive
Ability :
Personality :
Frail, Clever
TP :
200 HP, 4 En, 40 M Def, 200 R Def, 56 Sp
UP :
0 M Atk
Details
  • 200 HP and 200 Ranged Defense with Clever are to be as bulky as possible
  • 56 Speed outspeeds 0 Speed Phagenaut
  • 4 Energy = 250 Energy at level 50 for (1 Fire Breath + 1 Shrewd Blast + 5 Peace of Minds) with Heavy Shield
  • 4 Energy = 250 Energy at level 50 for (6 Fire Breaths + 1 Peace of Mind) with Energy Orb
  • 40 Melee Defense is leftovers and improves bulk a little
Credits

Written by : Epicly Epic Gamer

1 / 1

Moves

Air Blade

Air

Ranged

Strength

70

Accuracy

100

Energy Cost

40

Slash your opponent with a rapid air current. Lands critical hits more often.

Bane of Haste

Ancient

Support

Strength

---

Accuracy

---

Energy Cost

50

Cast an ancient spell to cause the slowest to move first, and the quickest to move last. Lasts 5 turns.

Bequeath

Typeless

Support

Strength

---

Accuracy

---

Energy Cost

50

Accept your fate, and instantly faint, bestowing upon your replacement all of your stat changes. This move tends to go last.

Burn Up

Fire

Support

Strength

---

Accuracy

---

Energy Cost

25

Kindle your flames to raise your Ranged Attack and burn traps placed on your side of the field.

Confound

Ancient

Ranged

Strength

40

Accuracy

100

Energy Cost

18

Launch a small object targeted at the foe's head that does some damage, and may leave them dazed.

Dawdle

Typeless

Support

Strength

---

Accuracy

100

Energy Cost

15

Play around bashfully, causing your opponent(s) to let their guard down and lower their Melee Defense.

Dodge

Typeless

Support

Strength

---

Accuracy

---

Energy Cost

20

Prepare to dodge any attacks that come at you this turn. May fail if used consecutively.

Draco Beam

Ancient

Ranged

Strength

130

Accuracy

90

Energy Cost

60

Bombard the opponent with a burst of ancient energy using all your might. This will harshly lower your Ranged Attack.

Fire Breath

Fire

Ranged

Strength

90

Accuracy

100

Energy Cost

50

Breath fire on your foe. This may also burn them.

Gust

Air

Support

Strength

---

Accuracy

100

Energy Cost

25

Kick up a burst of wind to boost your Speed and clear obstacles which the foe has placed on your side of the arena.

Jet Stream

Air

Ranged

Strength

90

Accuracy

100

Energy Cost

50

Batter the foe with turbulent gusts. This may also lower their speed.

Mud Spatter

Earth

Ranged

Strength

55

Accuracy

100

Energy Cost

30

Fling thick mud at the foe, damaging them and lowering their speed.

Peace of Mind

Mind

Support

Strength

---

Accuracy

---

Energy Cost

25

Seek mental serenity to boost your Ranged Attack and Ranged Defense.

Peck

Air

Melee

Strength

35

Accuracy

100

Energy Cost

15

Swoop through the air and strike the target with a sharp beak.

Phoenix Flame

Fire

Support

Strength

---

Accuracy

---

Energy Cost

---

Deplete all your remaining energy, and restore that much health. If ≥ 25% Energy was used, stat drops are cleared. If ≥ 50% Energy was used, status ailments are cleared.

Power Focus

Typeless

Support

Strength

---

Accuracy

---

Energy Cost

25

Focus on your strengths, boosting your Melee Attack and Ranged Attack.

Primal Slash

Ancient

Melee

Strength

80

Accuracy

100

Energy Cost

45

Swipe at the target with claws. Lands critical hits more often.

Pyrokinesis

Fire

Ranged

Strength

65

Accuracy

100

Energy Cost

38

Scorch the foe with flames created by your mind alone. This may burn them.

Return to Sender

Mind

Ranged

Strength

---

Accuracy

100

Energy Cost

25

Unleash an attack on the Loomian who last struck you with a Ranged move this turn, with double the power.

Shrewd Blast

Ancient

Ranged

Strength

70

Accuracy

Sure Hit

Energy Cost

42

Predicting your target's next movements, launch a blast that almost never misses. Lands critical hits more often.

Singe

Fire

Ranged

Strength

40

Accuracy

100

Energy Cost

20

Fires small flames at the target, possibly leaving it with a burn.