No overview explanation yet.
Written by : Epicly Epic Gamer
Written by : Epicly Epic Gamer
Support | Strength --- | Accuracy --- | Energy Cost 30 | Trick your opponents into using their moves on you, if able, instead of their original target. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 35 | Bite the foe with fiery fangs. The target may flinch or be left with a burn. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Kindle your flames to raise your Ranged Attack and burn traps placed on your side of the field. | ||
Support | Strength --- | Accuracy --- | Energy Cost 20 | Prepare to dodge any attacks that come at you this turn. May fail if used consecutively. | ||
Ranged | Strength 85 | Accuracy 95 | Energy Cost 50 | Blast the foe with high voltage. This may leave them paralyzed or with an electrical burn. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Build up electric charge to boost your Ranged Attack and Ranged Defense. | ||
Ranged | Strength 70 | Accuracy 100 | Energy Cost 40 | Radiate a huge wave of energy that damages opponents and fills your allies with Energy. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Breath fire on your foe. This may also burn them. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Breath fire on your foe. This may also burn them. | ||
Ranged | Strength 70 | Accuracy 100 | Energy Cost 50 | Blast the opponent with blinding light, and then retreat from battle to allow an ally to take your place. | ||
Ranged | Strength 40 | Accuracy 100 | Energy Cost 25 | Give the opponent a quick shock before they are able to move. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Intensify your power and focus to greatly boost your Ranged Attack. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Focus on your strengths, boosting your Melee Attack and Ranged Attack. | ||
Support | Strength --- | Accuracy 90 | Energy Cost 35 | Burn the target with a blazing hot ball of fire. | ||
Ranged | Strength 40 | Accuracy 100 | Energy Cost 20 | Fires small flames at the target, possibly leaving it with a burn. | ||
Ranged | Strength 40 | Accuracy 100 | Energy Cost 20 | Shock the opponent with a small voltage, sometimes leaving them paralyzed. | ||
Melee | Strength 20 | Accuracy 100 | Energy Cost 35 | Stun the enemy with a small jolt that always leaves them with paralysis. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 35 | Bite the opponent with high voltage fangs. This may cause them to flinch or become paralyzed. | ||
Melee | Strength 90 | Accuracy 100 | Energy Cost 38 | Electrify yourself and recklessly charge into your foe. You are damaged some in return. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Blast the target with a powerful bolt of electricity. This may paralyze them. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Blast the target with a powerful bolt of electricity. This may paralyze them. | ||
Ranged | Strength 70 | Accuracy 100 | Energy Cost 50 | Zap the opponent, and then retreat from battle to allow an ally to take your place. |