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Written by : Kanku
Written by : Epicly Epic Gamer
Written by : Epicly Epic Gamer
Support | Strength --- | Accuracy 100 | Energy Cost 50 | Surprise the foe with an unexpected gesture, reducing their Speed, then retreat to allow an ally to take your place. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 25 | Use a random move. | ||
Support | Strength --- | Accuracy --- | Energy Cost 50 | Cast an ancient spell to cause the slowest to move first, and the quickest to move last. Lasts 5 turns. | ||
Support | Strength --- | Accuracy --- | Energy Cost 50 | Convince the target to trade items with you. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 35 | Bite the foe with fiery fangs. The target may flinch or be left with a burn. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 35 | Bite the foe with ice-cold fangs. The target may flinch or begin freezing. | ||
Melee | Strength 45 | Accuracy 100 | Energy Cost 20 | Bite the opponent with sharp fangs. May also make them flinch. | ||
Ranged | Strength 80 | Accuracy 100 | Energy Cost 40 | Emanate a dark, cruel wave of despair that damages your opponent and may cause them to flinch. | ||
Support | Strength --- | Accuracy --- | Energy Cost 20 | Prepare to dodge any attacks that come at you this turn. May fail if used consecutively. | ||
Support | Strength --- | Accuracy --- | Energy Cost 50 | Sacrifice your remaining Health to fully replenish the Energy of the Loomian that takes your place. | ||
Ranged | Strength 70 | Accuracy 100 | Energy Cost 50 | Strike the opponent and then disappear, allowing an ally to take your place. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Shoot the foe with frozen shards. This may cause them to begin freezing. | ||
Support | Strength --- | Accuracy --- | Energy Cost 45 | Absorb the target's raised and lowered stats as Health. Absorbing more lowered stats than raised will instead hurt you. | ||
Support | Strength --- | Accuracy --- | Energy Cost 50 | Sacrifice your remaining Health to fully replenish the Health of the Loomian that takes your place. | ||
Support | Strength --- | Accuracy 75 | Energy Cost 40 | Lull the target away into a deep slumber. | ||
Melee | Strength 95 | Accuracy 100 | Energy Cost 50 | Clobber the foe with a larger hammer made from ice. | ||
Support | Strength --- | Accuracy --- | Energy Cost 45 | Suspend sharp icicles in the air on the opponents' side of the battlefield. When your opponent switches Loomians into battle, they will be damaged by the trap. | ||
Melee | Strength 60 | Accuracy 100 | Energy Cost 40 | Spitefully strike the opponent. Power is doubled when you are inflicted with a status ailment. | ||
Support | Strength --- | Accuracy --- | Energy Cost 45 | Impersonate the target. If they are about to use a damaging move, use that same move on them. This move tends to go first. | ||
Melee | Strength 80 | Accuracy 100 | Energy Cost 40 | Bite the opponent with a powerful jaw and sharp fangs. May also make them flinch. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 36 | Relentlessly pester the foe. Deals more damage if the target is afflicted with a status ailment.Swipe at the target with spectral claws. Lands critical hits more often. | ||
Support | Strength --- | Accuracy --- | Energy Cost 72 | Focus your energy on your own well-being to restore half of your Health. | ||
Melee | Strength 30 | Accuracy 90 | Energy Cost 24 | Pack yourself into a ball of snow and roll over the opponent five turns in a row. Pick up more snow each time, increasing damage. | ||
Melee | Strength 80 | Accuracy 100 | Energy Cost 40 | Raid the opponent with a barrage of spectral strikes. Knocks down protective enchantments. | ||
Ranged | Strength 80 | Accuracy 100 | Energy Cost 40 | Launch a beam of ghostly energy at the target. May lower the foe's Ranged Defense. | ||
Melee | Strength 30 | Accuracy 100 | Energy Cost 15 | Strike the opponent when they don't expect it. May cause them to flinch. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 35 | Bite the opponent with high voltage fangs. This may cause them to flinch or become paralyzed. | ||
Melee | Strength 95 | Accuracy 100 | Energy Cost 55 | A skilled attack which uses the foe's own Melee Attack stat against them. |