Support | Strength --- | Accuracy 100 | Energy Cost 15 | Play around bashfully, causing your opponent(s) to let their guard down and lower their Melee Defense. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Split light into multiple beams to boost your Ranged Attack and Accuracy. | ||
Support | Strength --- | Accuracy --- | Energy Cost 20 | Prepare to dodge any attacks that come at you this turn. May fail if used consecutively. | ||
Support | Strength --- | Accuracy --- | Energy Cost 50 | Sacrifice your remaining Health to fully replenish the Energy of the Loomian that takes your place. | ||
Ranged | Strength 70 | Accuracy 100 | Energy Cost 40 | Radiate a huge wave of energy that damages opponents and fills your allies with Energy. | ||
Ranged | Strength 70 | Accuracy 100 | Energy Cost 50 | Blast the opponent with blinding light, and then retreat from battle to allow an ally to take your place. | ||
Ranged | Strength 80 | Accuracy 100 | Energy Cost 50 | Emit a pulse of harsh light rays from beyond the visible spectrum that damage your opponents. | ||
Support | Strength --- | Accuracy --- | Energy Cost 50 | Sacrifice your remaining Health to fully replenish the Health of the Loomian that takes your place. | ||
Ranged | Strength 65 | Accuracy 90 | Energy Cost 30 | Blast the target with sharp leaves. May lower the target's Melee Defense. | ||
Ranged | Strength 75 | Accuracy 100 | Energy Cost 48 | Drain the target's Health, and restore half of that to yourself. | ||
Ranged | Strength 50 | Accuracy 100 | Energy Cost 35 | Steal light from the opponent's soul, draining their Health and restoring some to yourself. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Draw power from nature and fire it at the target. May also lower the target's Ranged Defense. | ||
Ranged | Strength 95 | Accuracy 100 | Energy Cost 52 | Bring the bursting light of a nearby star crashing down onto your opponent. May reduce their Ranged Attack. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Seek mental serenity to boost your Ranged Attack and Ranged Defense. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 20 | Pelt the target with flower petals. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Launch a cloud of pheromones at the target. If targeting the foe, harsh chemicals will be used. If an ally, helpful chemicals will heal them. | ||
Support | Strength --- | Accuracy 90 | Energy Cost 35 | Plant a special flower that slowly saps the foe's Health and restores it to you. | ||
Ranged | Strength 40 | Accuracy 100 | Energy Cost 20 | Damage the foe with bright light. | ||
Ranged | Strength 80 | Accuracy 100 | Energy Cost 40 | Launch a beam of ghostly energy at the target. May lower the foe's Ranged Defense. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Use a random one of your allies' moves. | ||
Support | Strength --- | Accuracy --- | Energy Cost 45 | Administer a special herb to your allied Loomians, both on and off the field, which cleanses them of their status ailments. |