Support | Strength --- | Accuracy --- | Energy Cost 50 | Accept your fate, and instantly faint, bestowing upon your replacement all of your stat changes. This move tends to go last. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Bulk up to boost your Melee Attack and Melee Defense. | ||
Melee | Strength 65 | Accuracy 100 | Energy Cost 35 | Surprise the opponent by ambushing them with uprooted shrubbery. This may cause them to flinch. | ||
Melee | Strength 90 | Accuracy 100 | Energy Cost 45 | Recklessly dunk on the opponent with an explosive coconut, damaging yourself some in the process. This may leave the opponent with a burn. | ||
Support | Strength --- | Accuracy --- | Energy Cost 20 | Prepare to dodge any attacks that come at you this turn. May fail if used consecutively. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 10 | Declare your hostility to your opponent(s) with an angry growl, lowering their Melee Attack. | ||
Support | Strength --- | Accuracy --- | Energy Cost 72 | Feed the target to help them recover health. | ||
Melee | Strength 75 | Accuracy 100 | Energy Cost 36 | Hack at the opponent with sharp claws. Lands critical hits more often. | ||
Melee | Strength 75 | Accuracy 100 | Energy Cost 36 | Hack at the opponent with sharp claws. Lands critical hits more often. | ||
Melee | Strength 60 | Accuracy 100 | Energy Cost 40 | Spitefully strike the opponent. Power is doubled when you are inflicted with a status ailment. | ||
Ranged | Strength 75 | Accuracy 100 | Energy Cost 48 | Drain the target's Health, and restore half of that to yourself. | ||
Ranged | Strength 75 | Accuracy 100 | Energy Cost 48 | Drain the target's Health, and restore half of that to yourself. | ||
Ranged | Strength 70 | Accuracy 100 | Energy Cost 45 | Wash the opponent away with an overwhelming amount of water. Drains a small amount of their Energy. | ||
Ranged | Strength 55 | Accuracy 100 | Energy Cost 30 | Fling thick mud at the foe, damaging them and lowering their speed. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Draw power from nature and fire it at the target. May also lower the target's Ranged Defense. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Seek mental serenity to boost your Ranged Attack and Ranged Defense. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 20 | Pelt the target with flower petals. | ||
Ranged | Strength 25 | Accuracy 100 | Energy Cost 25 | Shoot pine needles at the foe two to five times in a row. | ||
Melee | Strength 80 | Accuracy 100 | Energy Cost 45 | Swipe at the target with claws. Lands critical hits more often. | ||
Support | Strength --- | Accuracy 90 | Energy Cost 35 | Plant a special flower that slowly saps the foe's Health and restores it to you. | ||
Ranged | Strength 70 | Accuracy Sure Hit | Energy Cost 42 | Predicting your target's next movements, launch a blast that almost never misses. Lands critical hits more often. | ||
Melee | Strength 75 | Accuracy 100 | Energy Cost 36 | Hack at the opponent with sharp claws. Lands critical hits more often. | ||
Support | Strength --- | Accuracy --- | Energy Cost 15 | Stretch your muscles to be better prepared to move. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 10 | Slap the target with your tail. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Implant your roots in the ground to slowly regain Health each turn. This prevents you from leaving the fight. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 36 | Hack at the target with prickly claws. Lands critical hits more often. | ||
Ranged | Strength 60 | Accuracy 100 | Energy Cost 26 | Hurl a ball of water that explodes on contact. May leave the target dazed. | ||
Melee | Strength 90 | Accuracy 100 | Energy Cost 50 | Thrash the opponent with a heavy sea wave. May leave them dazed. |