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Duskit

Duskit
Soulburst :
None
Type :
Evolution :

Base Stats

HP :
74
Energy :
100
Melee Attack :
100
Melee Defense :
81
Ranged Attack :
105
Ranged Defense :
81
Speed :
109

Type Effectiveness

Very weak to :
Weak to :
Strongly resists :
---
Immune to :

Moves

Brainwash

Mind

Ranged

Strength

50

Accuracy

100

Energy Cost

24

Fill the target's mind with disorienting imagery. May leave the target dazed.

Cerebral Slash

Mind

Melee

Strength

70

Accuracy

100

Energy Cost

36

Swipe at the target with metaphysical claws. Lands critical hits more often.

Chase Down

Typeless

Melee

Strength

40

Accuracy

100

Energy Cost

15

Follow your target and perform an attack. If they attempt to retreat this turn, you will strike first with 1.5x the strength.

Dark Surge

Dark

Ranged

Strength

80

Accuracy

100

Energy Cost

40

Emanate a dark, cruel wave of despair that damages your opponent and may cause them to flinch.

Deja Vu

Mind

Support

Strength

---

Accuracy

---

Energy Cost

30

Force the target into a mental loop, repeating the last move they used several times.

Dodge

Typeless

Support

Strength

---

Accuracy

---

Energy Cost

20

Prepare to dodge any attacks that come at you this turn. May fail if used consecutively.

Fade Away

Spirit

Ranged

Strength

70

Accuracy

100

Energy Cost

50

Strike the opponent and then disappear, allowing an ally to take your place.

Final Ruse

Spirit

Support

Strength

---

Accuracy

---

Energy Cost

40

Prepare for the worst, readying yourself to take your opponent down if you are knocked out before your next turn.

Flabbergast

Mind

Ranged

Strength

70

Accuracy

100

Energy Cost

36

Attack the opponent's mind by telepathically flooding it with confusing ideas and imagery. Has a small chance to lower their Ranged Attack.

Harrow

Spirit

Melee

Strength

90

Accuracy

---

Energy Cost

50

Torment the foe with haunting terror. This may also poison them.

Hypnotize

Mind

Support

Strength

---

Accuracy

75

Energy Cost

40

Lull the target away into a deep slumber.

Oppress

Spirit

Ranged

Strength

65

Accuracy

100

Energy Cost

44

Relentlessly pester the foe. Deals more damage if the target is afflicted with a status ailment.

Outburst

Ancient

Melee

Strength

125

Accuracy

100

Energy Cost

60

The Strength of this move scales based on how much Energy the user has. 20% of the damage dealt by this attack is recovered as Energy.

Peace of Mind

Mind

Support

Strength

---

Accuracy

---

Energy Cost

25

Seek mental serenity to boost your Ranged Attack and Ranged Defense.

Phantom Slash

Spirit

Melee

Strength

70

Accuracy

100

Energy Cost

36

Relentlessly pester the foe. Deals more damage if the target is afflicted with a status ailment.Swipe at the target with spectral claws. Lands critical hits more often.

Psycho Blast

Mind

Ranged

Strength

90

Accuracy

100

Energy Cost

50

Strike the target with a fierce mental blast. This may lower their Ranged Defense.

Raging Flame

Fire

Support

Strength

---

Accuracy

90

Energy Cost

35

Burn the target with a blazing hot ball of fire.

Return to Sender

Mind

Ranged

Strength

---

Accuracy

100

Energy Cost

25

Unleash an attack on the Loomian who last struck you with a Ranged move this turn, with double the power.

Shadow Sprint

Spirit

Melee

Strength

40

Accuracy

100

Energy Cost

25

Dart at the target through the shadows and attack unexpectedly. This move goes first.

Spare

Typeless

Melee

Strength

40

Accuracy

100

Energy Cost

15

Strike the foe, but leave them with at least one Health Point.

Spectral Burst

Spirit

Ranged

Strength

80

Accuracy

100

Energy Cost

40

Launch a beam of ghostly energy at the target. May lower the foe's Ranged Defense.

Startle

Spirit

Melee

Strength

30

Accuracy

100

Energy Cost

15

Strike the opponent when they don't expect it. May cause them to flinch.

Stupefy

Spirit

Ranged

Strength

30

Accuracy

100

Energy Cost

25

Scare the foe, potentially inducing paralysis.