Ranged | Strength 70 | Accuracy 100 | Energy Cost 40 | Slash your opponent with a rapid air current. Lands critical hits more often. | ||
Melee | Strength 60 | Accuracy Sure Hit | Energy Cost 26 | Tricks your opponent into letting their guard down, then attack when they least expect it. This attack almost never misses. | ||
Ranged | Strength 80 | Accuracy 100 | Energy Cost 40 | Emanate a dark, cruel wave of despair that damages your opponent and may cause them to flinch. | ||
Melee | Strength 45 | Accuracy 100 | Energy Cost 24 | Swipe at the foe with sharp claws. May also make them flinch. | ||
Support | Strength --- | Accuracy --- | Energy Cost 20 | Prepare to dodge any attacks that come at you this turn. May fail if used consecutively. | ||
Ranged | Strength 130 | Accuracy 90 | Energy Cost 60 | Bombard the opponent with a burst of ancient energy using all your might. This will harshly lower your Ranged Attack. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 25 | Spook the foe with a stare that lowers their Melee Defense and Speed. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 52 | Bombard your foes with a shower of exploding eggs. This may leave them dazed. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 25 | Kick up a burst of wind to boost your Speed and clear obstacles which the foe has placed on your side of the arena. | ||
Melee | Strength 60 | Accuracy 100 | Energy Cost 25 | Charge into the opponent. May also lower their speed. | ||
Ranged | Strength 80 | Accuracy 100 | Energy Cost 40 | May leave the opponent dazed. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Batter the foe with turbulent gusts. This may also lower their speed. | ||
Ranged | Strength 55 | Accuracy 100 | Energy Cost 30 | Fling thick mud at the foe, damaging them and lowering their speed. | ||
Melee | Strength 75 | Accuracy 100 | Energy Cost 35 | A close-up attack. If the target is equipped with an edible item, take it and consume it. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Seek mental serenity to boost your Ranged Attack and Ranged Defense. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 25 | Aggravate the opponent. They will become too angry to use Support Moves for three turns. | ||
Ranged | Strength 55 | Accuracy 95 | Energy Cost 32 | Shout in anger, damaging your opponents and reducing their Ranged Attack. | ||
Ranged | Strength 70 | Accuracy Sure Hit | Energy Cost 42 | Predicting your target's next movements, launch a blast that almost never misses. Lands critical hits more often. | ||
Support | Strength --- | Accuracy --- | Energy Cost 50 | Sleep for 3 turns. Each turn, recover 1/3 Health and 1/4 Energy. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 10 | Stare intimidatingly at the opponent(s), lowering their Melee Defense. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 10 | Slap the target with your tail. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 20 | Makes the opponent feel self-conscious about the moves they use, preventing them from using the same move two turns in a row. |