Ranged | Strength 70 | Accuracy 100 | Energy Cost 40 | Slash your opponent with a rapid air current. Lands critical hits more often. | ||
Melee | Strength 30 | Accuracy 100 | Energy Cost 20 | Restore half of the Health that you drain from the target. | ||
Support | Strength --- | Accuracy --- | Energy Cost 20 | Prepare to dodge any attacks that come at you this turn. May fail if used consecutively. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 15 | Bite the target with a small amount of force. | ||
Ranged | Strength 50 | Accuracy 100 | Energy Cost 32 | Swarm your opponents, inflicting damage and lowering their Ranged Attack. | ||
Ranged | Strength 60 | Accuracy 100 | Energy Cost 35 | Swarm the target, damaging them for four to five turns and preventing them from escaping the fight. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Launch a cloud of pheromones at the target. If targeting the foe, harsh chemicals will be used. If an ally, helpful chemicals will heal them. | ||
Support | Strength --- | Accuracy 90 | Energy Cost 25 | Inflict the target with a toxicant that becomes more potent over time. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 10 | Stare intimidatingly at the opponent(s), lowering their Melee Defense. |