Ranged | Strength 80 | Accuracy 100 | Energy Cost 45 | From a distance, punch or kick hard to direct a shock wave at the foe. This may leave them dazed. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Sharply boost your Melee Attack. | ||
Support | Strength --- | Accuracy --- | Energy Cost 15 | Dig slightly into the ground to raise your defense. | ||
Support | Strength --- | Accuracy --- | Energy Cost 20 | Prepare to dodge any attacks that come at you this turn. May fail if used consecutively. | ||
Melee | Strength 90 | Accuracy 100 | Energy Cost 50 | Strike the ground with seismic force, causing a local earthquake that clobbers all surrounding Loomians in battle. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 15 | Bite the target with a small amount of force. | ||
Melee | Strength 60 | Accuracy 90 | Energy Cost 30 | Hop into the air and land with a kick on the target. Lands critical hits more often. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Hits all Loomians surrounding the user. | ||
Ranged | Strength 65 | Accuracy 90 | Energy Cost 30 | Blast the target with sharp leaves. May lower the target's Melee Defense. | ||
Ranged | Strength 75 | Accuracy 100 | Energy Cost 48 | Drain the target's Health, and restore half of that to yourself. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Intensify your power and focus to greatly boost your Ranged Attack. | ||
Ranged | Strength 55 | Accuracy 100 | Energy Cost 30 | Fling thick mud at the foe, damaging them and lowering their speed. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Draw power from nature and fire it at the target. May also lower the target's Ranged Defense. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 20 | Pelt the target with flower petals. | ||
Ranged | Strength 25 | Accuracy 100 | Energy Cost 25 | Shoot pine needles at the foe two to five times in a row. | ||
Support | Strength --- | Accuracy 90 | Energy Cost 25 | Inflict the target with a toxicant that becomes more potent over time. | ||
Ranged | Strength 60 | Accuracy 100 | Energy Cost 35 | Trap the foe in quicksand, preventing them from retreating from battle and hurting them slowly over time. | ||
Support | Strength --- | Accuracy 90 | Energy Cost 35 | Plant a special flower that slowly saps the foe's Health and restores it to you. | ||
Melee | Strength 45 | Accuracy 100 | Energy Cost 35 | Smack the foe. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 20 | Makes the opponent feel self-conscious about the moves they use, preventing them from using the same move two turns in a row. | ||
Melee | Strength 120 | Accuracy 100 | Energy Cost 60 | Recklessly clobber the opponent, damaging yourself some in the process. | ||
Support | Strength --- | Accuracy --- | Energy Cost 45 | Administer a special herb to your allied Loomians, both on and off the field, which cleanses them of their status ailments. |