Support | Strength --- | Accuracy 100 | Energy Cost 50 | Surprise the foe with an unexpected gesture, reducing their Speed, then retreat to allow an ally to take your place. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 25 | Fool your opponent into thinking you are in distress, harshly lowering their Ranged Defense. | ||
Support | Strength --- | Accuracy --- | Energy Cost 20 | Prepare to dodge any attacks that come at you this turn. May fail if used consecutively. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Shoot the foe with frozen shards. This may cause them to begin freezing. | ||
Support | Strength --- | Accuracy --- | Energy Cost 72 | Feed the target to help them recover health. | ||
Ranged | Strength 65 | Accuracy 90 | Energy Cost 30 | Blast the target with sharp leaves. May lower the target's Melee Defense. | ||
Ranged | Strength 75 | Accuracy 100 | Energy Cost 48 | Drain the target's Health, and restore half of that to yourself. | ||
Ranged | Strength 70 | Accuracy 100 | Energy Cost 45 | Wash the opponent away with an overwhelming amount of water. Drains a small amount of their Energy. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Draw power from nature and fire it at the target. May also lower the target's Ranged Defense. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 20 | Pelt the target with flower petals. | ||
Support | Strength --- | Accuracy --- | Energy Cost 72 | Convert sunlight into nutrients to restore your Health. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 15 | Unexpectedly dash into the target. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 25 | Aggravate the opponent. They will become too angry to use Support Moves for three turns. | ||
Support | Strength --- | Accuracy 90 | Energy Cost 35 | Plant a special flower that slowly saps the foe's Health and restores it to you. | ||
Support | Strength --- | Accuracy --- | Energy Cost --- | At the cost of one quarter of your Health, throw out a decoy that the opponent must attack instead of you. | ||
Melee | Strength 65 | Accuracy 100 | Energy Cost 45 | Hit the opponent. If they are holding an item, slap it to the ground. The item can no longer be used. | ||
Ranged | Strength --- | Accuracy 100 | Energy Cost 20 | Shoot a stream of water at the target. | ||
Support | Strength --- | Accuracy --- | Energy Cost 45 | Dismantle obstacles and enchantments from both sides of the field. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 20 | Makes the opponent feel self-conscious about the moves they use, preventing them from using the same move two turns in a row. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 60 | Attack all surrounding Loomians by crashing a large wave in the battlefield. | ||
Ranged | Strength 60 | Accuracy 100 | Energy Cost 26 | Hurl a ball of water that explodes on contact. May leave the target dazed. | ||
Support | Strength --- | Accuracy --- | Energy Cost 45 | Administer a special herb to your allied Loomians, both on and off the field, which cleanses them of their status ailments. |