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Written by : Epicly Epic Gamer
Support | Strength --- | Accuracy 100 | Energy Cost 50 | Threaten the foe with a fierce roar that lowers their Melee and Ranged Attack, then retreat to allow another Loomian on your team to take your place. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 35 | Bite the foe with fiery fangs. The target may flinch or be left with a burn. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 35 | Bite the foe with ice-cold fangs. The target may flinch or begin freezing. | ||
Support | Strength --- | Accuracy --- | Energy Cost 20 | Prepare to dodge any attacks that come at you this turn. May fail if used consecutively. | ||
Ranged | Strength 80 | Accuracy 100 | Energy Cost 48 | Blast the foe with the basic elements. They may become burned, paralyzed, or begin freezing. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Breath fire on your foe. This may also burn them. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 10 | Declare your hostility to your opponent(s) with an angry growl, lowering their Melee Attack. | ||
Ranged | Strength 40 | Accuracy 100 | Energy Cost 25 | Give the opponent a quick shock before they are able to move. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 15 | Unexpectedly dash into the target. | ||
Melee | Strength 80 | Accuracy 100 | Energy Cost 45 | Swipe at the target with claws. Lands critical hits more often. | ||
Ranged | Strength 70 | Accuracy Sure Hit | Energy Cost 42 | Predicting your target's next movements, launch a blast that almost never misses. Lands critical hits more often. | ||
Ranged | Strength 40 | Accuracy 100 | Energy Cost 20 | Shock the opponent with a small voltage, sometimes leaving them paralyzed. | ||
Ranged | Strength 50 | Accuracy 100 | Energy Cost 46 | Summons a great storm which hits everything around you. This move also has a good chance of paralyzing whatever it hits. | ||
Support | Strength --- | Accuracy --- | Energy Cost 15 | Stretch your muscles to be better prepared to move. | ||
Melee | Strength 60 | Accuracy 100 | Energy Cost 22 | The user swipes the target with its sharp claws. | ||
Melee | Strength 20 | Accuracy 100 | Energy Cost 35 | Stun the enemy with a small jolt that always leaves them with paralysis. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 35 | Bite the opponent with high voltage fangs. This may cause them to flinch or become paralyzed. | ||
Melee | Strength 65 | Accuracy 100 | Energy Cost 26 | While electrified, hurl yourself into your opponent. This may paralyze them. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Blast the target with a powerful bolt of electricity. This may paralyze them. | ||
Ranged | Strength 70 | Accuracy 100 | Energy Cost 50 | Zap the opponent, and then retreat from battle to allow an ally to take your place. |