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Written by : Epicly Epic Gamer
Written by : Epicly Epic Gamer
Support | Strength --- | Accuracy --- | Energy Cost 50 | Convince the target to trade items with you. | ||
Ranged | Strength 80 | Accuracy 100 | Energy Cost 45 | From a distance, punch or kick hard to direct a shock wave at the foe. This may leave them dazed. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Bulk up to boost your Melee Attack and Melee Defense. | ||
Melee | Strength 65 | Accuracy 100 | Energy Cost 35 | Surprise the opponent by ambushing them with uprooted shrubbery. This may cause them to flinch. | ||
Support | Strength --- | Accuracy --- | Energy Cost 20 | Prepare to dodge any attacks that come at you this turn. May fail if used consecutively. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 10 | Declare your hostility to your opponent(s) with an angry growl, lowering their Melee Attack. | ||
Melee | Strength 60 | Accuracy 100 | Energy Cost 40 | Spitefully strike the opponent. Power is doubled when you are inflicted with a status ailment. | ||
Melee | Strength 90 | Accuracy 100 | Energy Cost 50 | Pulverize the opponent with a calculated blow. Lands critical hits more often. | ||
Ranged | Strength 65 | Accuracy 90 | Energy Cost 30 | Blast the target with sharp leaves. May lower the target's Melee Defense. | ||
Ranged | Strength 75 | Accuracy 100 | Energy Cost 48 | Drain the target's Health, and restore half of that to yourself. | ||
Ranged | Strength 55 | Accuracy 100 | Energy Cost 30 | Fling thick mud at the foe, damaging them and lowering their speed. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Draw power from nature and fire it at the target. May also lower the target's Ranged Defense. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 55 | Recklessly unleash your fury on an opponent for a few turns. When finished, you will become dazed. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 20 | Pelt the target with flower petals. | ||
Support | Strength --- | Accuracy 90 | Energy Cost 25 | Inflict the target with a toxicant that becomes more potent over time. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 15 | Unexpectedly dash into the target. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Focus on your strengths, boosting your Melee Attack and Ranged Attack. | ||
Ranged | Strength 60 | Accuracy 100 | Energy Cost 40 | Deal double damage if you are inflicted with a status ailment. | ||
Support | Strength --- | Accuracy --- | Energy Cost 15 | Stretch your muscles to be better prepared to move. | ||
Melee | Strength 60 | Accuracy 100 | Energy Cost 22 | The user swipes the target with its sharp claws. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 20 | Makes the opponent feel self-conscious about the moves they use, preventing them from using the same move two turns in a row. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 36 | Hack at the target with prickly claws. Lands critical hits more often. | ||
Melee | Strength 120 | Accuracy 100 | Energy Cost 60 | Recklessly clobber the opponent, damaging yourself some in the process. | ||
Melee | Strength 50 | Accuracy 100 | Energy Cost 30 | Strike the target with your tail, possibly poisoning them. Land critical hits more often. | ||
Support | Strength --- | Accuracy --- | Energy Cost 45 | Administer a special herb to your allied Loomians, both on and off the field, which cleanses them of their status ailments. |