Support | Strength --- | Accuracy 100 | Energy Cost 15 | Play around bashfully, causing your opponent(s) to let their guard down and lower their Melee Defense. | ||
Support | Strength --- | Accuracy --- | Energy Cost 20 | Prepare to dodge any attacks that come at you this turn. May fail if used consecutively. | ||
Ranged | Strength 65 | Accuracy 90 | Energy Cost 30 | Blast the target with sharp leaves. May lower the target's Melee Defense. | ||
Ranged | Strength 75 | Accuracy 100 | Energy Cost 48 | Drain the target's Health, and restore half of that to yourself. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Launch a ball of filthy debris at the opponent. This may poison them. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Draw power from nature and fire it at the target. May also lower the target's Ranged Defense. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Seek mental serenity to boost your Ranged Attack and Ranged Defense. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 20 | Pelt the target with flower petals. | ||
Support | Strength --- | Accuracy --- | Energy Cost 72 | Convert sunlight into nutrients to restore your Health. | ||
Ranged | Strength 25 | Accuracy 100 | Energy Cost 25 | Shoot pine needles at the foe two to five times in a row. | ||
Support | Strength --- | Accuracy 90 | Energy Cost 25 | Inflict the target with a toxicant that becomes more potent over time. | ||
Ranged | Strength --- | Accuracy 100 | Energy Cost 25 | Unleash an attack on the Loomian who last struck you with a Ranged move this turn, with double the power. | ||
Support | Strength --- | Accuracy 90 | Energy Cost 35 | Plant a special flower that slowly saps the foe's Health and restores it to you. | ||
Ranged | Strength 65 | Accuracy 100 | Energy Cost 28 | Launch slime at the foe. This may poison them. | ||
Ranged | Strength 80 | Accuracy 100 | Energy Cost 40 | A unique move which utilizes the user's Ranged Defense stat in place of its Attack. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 15 | Hit the target with tail, paw, wing etc. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Implant your roots in the ground to slowly regain Health each turn. This prevents you from leaving the fight. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Pack your body in more tightly to increase your defenses. |