Support | Strength --- | Accuracy 100 | Energy Cost 15 | Play around bashfully, causing your opponent(s) to let their guard down and lower their Melee Defense. | ||
Ranged | Strength 75 | Accuracy 100 | Energy Cost 40 | An extremely frigid attack that is super-effective on Water-type Loomians. | ||
Support | Strength --- | Accuracy --- | Energy Cost 30 | Force the target into a mental loop, repeating the last move they used several times. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Split light into multiple beams to boost your Ranged Attack and Accuracy. | ||
Support | Strength --- | Accuracy --- | Energy Cost 20 | Prepare to dodge any attacks that come at you this turn. May fail if used consecutively. | ||
Ranged | Strength 70 | Accuracy 100 | Energy Cost 40 | Radiate a huge wave of energy that damages opponents and fills your allies with Energy. | ||
Ranged | Strength 70 | Accuracy 100 | Energy Cost 50 | Blast the opponent with blinding light, and then retreat from battle to allow an ally to take your place. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Shoot the foe with frozen shards. This may cause them to begin freezing. | ||
Ranged | Strength 80 | Accuracy 100 | Energy Cost 50 | Emit a pulse of harsh light rays from beyond the visible spectrum that damage your opponents. | ||
Ranged | Strength 80 | Accuracy 100 | Energy Cost 50 | Emit a pulse of harsh light rays from beyond the visible spectrum that damage your opponents. | ||
Ranged | Strength 50 | Accuracy 100 | Energy Cost 35 | Steal light from the opponent's soul, draining their Health and restoring some to yourself. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Intensify your power and focus to greatly boost your Ranged Attack. | ||
Ranged | Strength 70 | Accuracy 100 | Energy Cost 45 | Wash the opponent away with an overwhelming amount of water. Drains a small amount of their Energy. | ||
Ranged | Strength 70 | Accuracy 100 | Energy Cost 45 | Wash the opponent away with an overwhelming amount of water. Drains a small amount of their Energy. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 25 | Aggravate the opponent. They will become too angry to use Support Moves for three turns. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Produce an amplified sound that damages the target, and may boost your Ranged Attack. | ||
Ranged | Strength 40 | Accuracy 100 | Energy Cost 20 | Damage the foe with bright light. | ||
Support | Strength --- | Accuracy --- | Energy Cost 50 | Begin cleansing yourself of impurities, recovering one eighth of your Health at the end of each turn. | ||
Ranged | Strength --- | Accuracy 100 | Energy Cost 20 | Shoot a stream of water at the target. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 20 | Makes the opponent feel self-conscious about the moves they use, preventing them from using the same move two turns in a row. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 60 | Attack all surrounding Loomians by crashing a large wave in the battlefield. | ||
Ranged | Strength 60 | Accuracy 100 | Energy Cost 26 | Hurl a ball of water that explodes on contact. May leave the target dazed. |