No overview explanation yet.
Written by : Epicly Epic Gamer
Written by : Epicly Epic Gamer
Written by : Epicly Epic Gamer
Melee | Strength 85 | Accuracy 100 | Energy Cost 45 | Whack the opponent, possibly infecting them with poison. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Bulk up to boost your Melee Attack and Melee Defense. | ||
Melee | Strength 45 | Accuracy 100 | Energy Cost 20 | Bite the opponent with sharp fangs. May also make them flinch. | ||
Support | Strength --- | Accuracy --- | Energy Cost 20 | Prepare to dodge any attacks that come at you this turn. May fail if used consecutively. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 35 | Punch the foe with an electrified fist. The target may become dazed or paralyzed. | ||
Melee | Strength 90 | Accuracy 100 | Energy Cost 50 | Slash the opponent with sharp claws. May lower the target's Melee Defense. | ||
Melee | Strength 40 | Accuracy 100 | Energy Cost 15 | Bite the target with a small amount of force. | ||
Melee | Strength 60 | Accuracy 100 | Energy Cost 40 | Spitefully strike the opponent. Power is doubled when you are inflicted with a status ailment. | ||
Melee | Strength 80 | Accuracy 100 | Energy Cost 40 | Bite the opponent with a powerful jaw and sharp fangs. May also make them flinch. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Launch a ball of filthy debris at the opponent. This may poison them. | ||
Support | Strength --- | Accuracy 90 | Energy Cost 25 | Inflict the target with a toxicant that becomes more potent over time. | ||
Melee | Strength 80 | Accuracy 100 | Energy Cost 45 | Swipe at the target with claws. Lands critical hits more often. | ||
Support | Strength --- | Accuracy --- | Energy Cost 25 | Sharpen your claws to boost your Melee Attack and Accuracy. | ||
Melee | Strength 75 | Accuracy 100 | Energy Cost 36 | Hack at the opponent with sharp claws. Lands critical hits more often. | ||
Support | Strength --- | Accuracy 100 | Energy Cost 10 | Stare intimidatingly at the opponent(s), lowering their Melee Defense. | ||
Ranged | Strength 40 | Accuracy 100 | Energy Cost 20 | Shock the opponent with a small voltage, sometimes leaving them paralyzed. | ||
Support | Strength --- | Accuracy --- | Energy Cost 15 | Stretch your muscles to be better prepared to move. | ||
Melee | Strength 45 | Accuracy 100 | Energy Cost 35 | Smack the foe. | ||
Melee | Strength 20 | Accuracy 100 | Energy Cost 35 | Stun the enemy with a small jolt that always leaves them with paralysis. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 35 | Bite the opponent with high voltage fangs. This may cause them to flinch or become paralyzed. | ||
Melee | Strength 90 | Accuracy 100 | Energy Cost 38 | Electrify yourself and recklessly charge into your foe. You are damaged some in return. | ||
Ranged | Strength 90 | Accuracy 100 | Energy Cost 50 | Blast the target with a powerful bolt of electricity. This may paralyze them. | ||
Melee | Strength 70 | Accuracy 100 | Energy Cost 35 | Bite the foe with venomous fangs. May cause them to flinch or infect them with a toxicant that gets more potent with time. | ||
Ranged | Strength 70 | Accuracy 100 | Energy Cost 50 | Zap the opponent, and then retreat from battle to allow an ally to take your place. |